frontend/.pnpm-store/v3/files/c6/346f2fe9845ff9c842c5b01e7f9cfd534c77d67f0e0e18e9f1f5d6c307680001120c4745a607ba1b6e4b80809edac5bc63f7d1926b4840600e961982f9ff9c

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/*! noble-hashes - MIT License (c) 2022 Paul Miller (paulmillr.com) */
// The import here is via the package name. This is to ensure
// that exports mapping/resolution does fall into place.
import { crypto } from '@noble/hashes/crypto';
// prettier-ignore
export type TypedArray = Int8Array | Uint8ClampedArray | Uint8Array |
Uint16Array | Int16Array | Uint32Array | Int32Array;
// Cast array to different type
export const u8 = (arr: TypedArray) => new Uint8Array(arr.buffer, arr.byteOffset, arr.byteLength);
export const u32 = (arr: TypedArray) =>
new Uint32Array(arr.buffer, arr.byteOffset, Math.floor(arr.byteLength / 4));
// Cast array to view
export const createView = (arr: TypedArray) =>
new DataView(arr.buffer, arr.byteOffset, arr.byteLength);
// The rotate right (circular right shift) operation for uint32
export const rotr = (word: number, shift: number) => (word << (32 - shift)) | (word >>> shift);
export const isLE = new Uint8Array(new Uint32Array([0x11223344]).buffer)[0] === 0x44;
// There is almost no big endian hardware, but js typed arrays uses platform specific endianness.
// So, just to be sure not to corrupt anything.
if (!isLE) throw new Error('Non little-endian hardware is not supported');
const hexes = Array.from({ length: 256 }, (v, i) => i.toString(16).padStart(2, '0'));
/**
* @example bytesToHex(Uint8Array.from([0xde, 0xad, 0xbe, 0xef]))
*/
export function bytesToHex(uint8a: Uint8Array): string {
// pre-caching improves the speed 6x
if (!(uint8a instanceof Uint8Array)) throw new Error('Uint8Array expected');
let hex = '';
for (let i = 0; i < uint8a.length; i++) {
hex += hexes[uint8a[i]];
}
return hex;
}
/**
* @example hexToBytes('deadbeef')
*/
export function hexToBytes(hex: string): Uint8Array {
if (typeof hex !== 'string') {
throw new TypeError('hexToBytes: expected string, got ' + typeof hex);
}
if (hex.length % 2) throw new Error('hexToBytes: received invalid unpadded hex');
const array = new Uint8Array(hex.length / 2);
for (let i = 0; i < array.length; i++) {
const j = i * 2;
const hexByte = hex.slice(j, j + 2);
const byte = Number.parseInt(hexByte, 16);
if (Number.isNaN(byte) || byte < 0) throw new Error('Invalid byte sequence');
array[i] = byte;
}
return array;
}
// There is no setImmediate in browser and setTimeout is slow. However, call to async function will return Promise
// which will be fullfiled only on next scheduler queue processing step and this is exactly what we need.
export const nextTick = async () => {};
// Returns control to thread each 'tick' ms to avoid blocking
export async function asyncLoop(iters: number, tick: number, cb: (i: number) => void) {
let ts = Date.now();
for (let i = 0; i < iters; i++) {
cb(i);
// Date.now() is not monotonic, so in case if clock goes backwards we return return control too
const diff = Date.now() - ts;
if (diff >= 0 && diff < tick) continue;
await nextTick();
ts += diff;
}
}
// Global symbols in both browsers and Node.js since v11
// See https://github.com/microsoft/TypeScript/issues/31535
declare const TextEncoder: any;
declare const TextDecoder: any;
export function utf8ToBytes(str: string): Uint8Array {
if (typeof str !== 'string') {
throw new TypeError(`utf8ToBytes expected string, got ${typeof str}`);
}
return new TextEncoder().encode(str);
}
export type Input = Uint8Array | string;
export function toBytes(data: Input): Uint8Array {
if (typeof data === 'string') data = utf8ToBytes(data);
if (!(data instanceof Uint8Array))
throw new TypeError(`Expected input type is Uint8Array (got ${typeof data})`);
return data;
}
/**
* Concats Uint8Array-s into one; like `Buffer.concat([buf1, buf2])`
* @example concatBytes(buf1, buf2)
*/
export function concatBytes(...arrays: Uint8Array[]): Uint8Array {
if (!arrays.every((a) => a instanceof Uint8Array)) throw new Error('Uint8Array list expected');
if (arrays.length === 1) return arrays[0];
const length = arrays.reduce((a, arr) => a + arr.length, 0);
const result = new Uint8Array(length);
for (let i = 0, pad = 0; i < arrays.length; i++) {
const arr = arrays[i];
result.set(arr, pad);
pad += arr.length;
}
return result;
}
// For runtime check if class implements interface
export abstract class Hash<T extends Hash<T>> {
abstract blockLen: number; // Bytes per block
abstract outputLen: number; // Bytes in output
abstract update(buf: Input): this;
// Writes digest into buf
abstract digestInto(buf: Uint8Array): void;
abstract digest(): Uint8Array;
// Cleanup internal state. Not '.clean' because instance is not usable after that.
// Clean usually resets instance to initial state, but it is not possible for keyed hashes if key is consumed into state.
// NOTE: if digest is not consumed by user, user need manually call '.destroy' if zeroing is required
abstract destroy(): void;
// Unsafe because doesn't check if "to" is correct. Can be used as clone() if no opts passed.
// Why cloneInto instead of clone? Mostly performance (same as _digestInto), but also has nice property: it reuses instance
// which means all internal buffers is overwritten, which also causes overwrite buffer which used for digest (in some cases).
// We don't provide any guarantees about cleanup (it is impossible to!), so should be enough for now.
abstract _cloneInto(to?: T): T;
// Safe version that clones internal state
clone(): T {
return this._cloneInto();
}
}
/**
* XOF: streaming API to read digest in chunks.
* Same as 'squeeze' in keccak/k12 and 'seek' in blake3, but more generic name.
* When hash used in XOF mode it is up to user to call '.destroy' afterwards, since we cannot destroy state, next call can require more bytes.
*/
export type HashXOF<T extends Hash<T>> = Hash<T> & {
xof(bytes: number): Uint8Array; // Read 'bytes' bytes from digest stream
xofInto(buf: Uint8Array): Uint8Array; // read buf.length bytes from digest stream into buf
};
// Check if object doens't have custom constructor (like Uint8Array/Array)
const isPlainObject = (obj: any) =>
Object.prototype.toString.call(obj) === '[object Object]' && obj.constructor === Object;
type EmptyObj = {};
export function checkOpts<T1 extends EmptyObj, T2 extends EmptyObj>(
defaults: T1,
opts?: T2
): T1 & T2 {
if (opts !== undefined && (typeof opts !== 'object' || !isPlainObject(opts)))
throw new TypeError('Options should be object or undefined');
const merged = Object.assign(defaults, opts);
return merged as T1 & T2;
}
export type CHash = ReturnType<typeof wrapConstructor>;
export function wrapConstructor<T extends Hash<T>>(hashConstructor: () => Hash<T>) {
const hashC = (message: Input): Uint8Array => hashConstructor().update(toBytes(message)).digest();
const tmp = hashConstructor();
hashC.outputLen = tmp.outputLen;
hashC.blockLen = tmp.blockLen;
hashC.create = () => hashConstructor();
return hashC;
}
export function wrapConstructorWithOpts<H extends Hash<H>, T extends Object>(
hashCons: (opts?: T) => Hash<H>
) {
const hashC = (msg: Input, opts?: T): Uint8Array => hashCons(opts).update(toBytes(msg)).digest();
const tmp = hashCons({} as T);
hashC.outputLen = tmp.outputLen;
hashC.blockLen = tmp.blockLen;
hashC.create = (opts: T) => hashCons(opts);
return hashC;
}
/**
* Secure PRNG
*/
export function randomBytes(bytesLength = 32): Uint8Array {
if (crypto.web) {
return crypto.web.getRandomValues(new Uint8Array(bytesLength));
} else if (crypto.node) {
return new Uint8Array(crypto.node.randomBytes(bytesLength).buffer);
} else {
throw new Error("The environment doesn't have randomBytes function");
}
}